This Janken (rock-paper-scissors) robot has a 100% success rate over humans achieved by employing a high-speed camera to recognize the position of the human hand and have the robot play it’s move in 1 ms, which is faster than the human eye can see.
Recognition of human hand can be performed at 1ms with a high-speed vision, and the position and the shape of the human hand are recognized. The wrist joint angle of the robot hand is controlled based on the position of the human hand. The vision recognizes one of rock, paper and scissors based on the shape of the human hand. After that, the robot hand plays one of rock, paper and scissors so as to beat the human being in 1ms.
This technology is one example that show a possibility of cooperation control within a few miliseconds. And this technology can be applied to motion support of human beings and cooperation work between human beings and robots etc. without time delay.
The result of the collaboration between the Nonlinear System Laboratory at MIT and Aldebaran Robotics, these dancing, self synchronize robots must surely be part of the key to the robotic destruction of humanity.
At the beginning all the robots are waiting for my signal to start. While dancing, they are constantly synchronizing with each other, so if a robot lags behind they will wait for him and the late robot will accelerate. When I remove a robot from the choreography, the others continue dancing. When he stands up again and resumes his dance, he asks the others for a starting position. Then he goes to this position, and starts dancing. Since he starts with a little latency, he will dances a little faster and the others a little slower to synchronize.
The music is played by another robot, and is a part of the synchronization process : the robots are synchronizing with the music too.
This Portal turret even speaks and has lasers! I’m sure this Penn State University Advanced Mechatronics student is secretly working for Aperture.
This is the final project for my Advanced Mechatronics class at Penn State University. The robot is the skeleton of a turret from the game Portal that uses an IP webcam to track a target and fire nerf bullets at them. This is the current state of the robot as of 5/9/12, but I am currently molding a shell for the frame to make it look like the Portal turret, along with improving my code to make the tracking faster. All programming is done with MATLAB and Arduino.